[gd_scene load_steps=3 format=2]

[ext_resource path="res://entities/objects/BaseBoxButton.tscn" type="PackedScene" id=1]

[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0.27451, 1, 0.27451, 1 )

[node name="BoxButtonGreen" groups=[
"group_box_button_green",
] instance=ExtResource( 1 )]
color = "green"

[node name="MeshInstance" parent="." index="1"]
material_override = SubResource( 1 )
